• Homepage
  • Microsoft Office
    • Intro to Drawing in PowerPoint
    • Timeline of Your Life >
      • Volcanic Eruptions Timeline for the 1900s
    • Introduce Yourself PowerPoint
    • Discount PowerPoint >
      • Basketball Discount
    • Major Landmarks PowerPoint
    • Five Favorites PowerPoint
    • Word Processing Example
    • Autobiography Report
    • Biography Report
    • Movie Report
    • Career Report
    • Milk Shake Report and Pie Chart
    • Soda Report and Pie Chart
    • Elementary School Report and Pie Chart
    • Precipitation Report with Line Chart
    • High Temperature Report with Line Chart
    • City Populations Report with Column Chart
    • City Yearly Average Precipitation Report with Column Chart
  • Kodu Programming
    • First Kodu Game
    • Second Kodu Game
    • Third Kodu Game
  • Scratch Programming
    • Intro to Scratch
    • Maze Game
    • Pacman
    • Asteroids Game
    • Dodge It Game
    • Soccer Game
    • Balloon Game
  • Animation
    • Juggler Animation
    • Flower Animation
    • Balloon Animation
    • Rocket Animation
    • Basketball Animation
    • Skateboard Animation
    • Facial Expressions Animation
    • Halloween Animation
    • Character Animation >
      • Character Wave
      • Character Coming Apart and Together
      • Character Dance
    • Phobia Animation
    • Water PSA Animation
    • Strange Facts Animation
  • Video
    • Count to Five Video Project
    • Count to Five Video Project (Adobe)
    • Yosemite Ad
    • Woodward Park Ad
    • Hawaii Video
    • Noise-Canceling Headphone Advertisement
    • Noise-Canceling Headphone Advertisement (Adobe)
Middle School Computer Projects

Dodge It Game

Produce a game where a character has to dodge a variety of objects using the Scratch programming language.

Video #1 - Program a character to run, duck, and jump.

Video #2 - Program the baseball into the game.
Video #3 - Program the game so the game will be over if the player gets hit by the baseball.

Video #4 - Program a car for the player to jump and the game will be over if the player gets hit.
Video #5 - Program a block to drop from above that the player will have to avoid and the game will end if the player gets hit by the block. Also program a timer to keep track of how long it takes the player to get hit by something.